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ThinkAMania.DOC
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1995-09-24
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ThinkAMania
© 1991-1995 Dirk Respondek und Thomas Schwöppe
Shareware - Full version 2.99
SHAREWAREFEE: 10 DM or 10$ (US)
Please read section 2: Why Shareware!
Thomas Schwöppe Dirk Respondek
Rolandsgärten 5 Liegnitzer Str.12
33102 Paderborn 33098 Paderborn
Germany Germany
ths@uni-paderborn.de e93854@pbhrzx.uni-paderborn.de
1.Disclaimer
+-----------------------------------------------------------------------------+
| CAUTION! |
+-----------------------------------------------------------------------------+
| We can't give any WARRANTY/GUARANTEE/RESPONSIBILITY/ETC. |
| for any CONSEQUENCES/DAMAGES/MALFUNCTIONS/ETC. |
| which may be a result of USING/LOOKING AT/IGNORING/ETC. |
| our software. |
| |
| INSTALL/USE/ARCHIVE/ETC. AT YOUR OWN DANGER/RESPONSIBILITY/RISK! |
| INSTALL/USE/ARCHIVE/ETC. AT YOUR OWN DANGER/RESPONSIBILITY/RISK! |
| INSTALL/USE/ARCHIVE/ETC. AT YOUR OWN DANGER/RESPONSIBILITY/RISK! |
+-----------------------------------------------------------------------------+
This program and its accompanying files are NOT public domain. We release them
under the concept of SHAREWARE. We'd like to encourage you to distribute the
complete and unmodified package in any non-commercial way. The following
limitations are to be considered: Any disk containing ThinkAMania V2.99 must be
at least 90% full and mustn't cost more than 1.50 DM / 1 $ (US). Any CD
containing ThinkAMania V2.99 must contain at least 500 MB of data and mustn't
cost more than 20 DM / 13 $ (US).
The following individuals, publishers and/or companies are hereby given the
exclusive permission to distribute this ThinkAMania shareware full version
V2.99 without any price limitation as long as we get a free sample of the
distributed media:
Fred Fish - AmigaLibrary on CD
Urban Dominik Müller - Aminet and Aminet CD
The makers of Meeting Pearls CD
Amiga Magazin - Public Domain Diskseries
Amiga Plus - Cover-Disk and CD
CD ³² - Gamer
Amiga Games
2.Why SHAREWARE?
This program is in no way crippled oder partially unfunctional. By sending the
shareware fee of 10 DM or 10$ (US) you register yourself as an user of
ThinkAMania V2.99. You'll get a reply postcard to acknowledge your
contribution.
Please send the SHAREWAREFEE to the following address:
Dirk Respondek
Liegnitzer Str. 12
33098 Paderborn
Germany
YOU ONLY GET A POSTCARD, NO DISK!
YOU ONLY GET A POSTCARD, NO DISK!
YOU ONLY GET A POSTCARD, NO DISK!
3.So, what's this game about?
Well, ever heard of >>concentration<< (aka >>Memory<< in Germany)? The aim of
this game is to find all pairs of matching cards (or stones). A pair of
matching cards is a pair of stones with identical images on them.
4.Installation
To install, simply drag the program's icon into the desired destination drawer
or you can copy the files 'ThinkAMania' and 'ThinkAMania.info' into that
directory.
If you run ThinkAMania, you will be asked if you'd like to accept the default
(which is PAL/NTSC:Hires Interlace) or last saved screenmode. Click on "Use"
to proceed with this mode, click on "Select new" to choose a new one or click
on "Cancel" to abort the program. If you clicked on "Select new", you can
choose a screenmode via an asl.library screenmode requester. After that you
will be asked, whether you'd like to "Save" this screenmode for further use,
"Use" it only in this game or "Cancel" the program. If you selected "Save",
your choice will be stored as a tooltype entry in the accompanying icon.
If you wish to bypass this selection to always use the default (PAL/NTSC:Hires
Interlace), simply add a tooltype USEDEFAULT. This can be useful if you have a
screenmode promoter enabled which does the trick for you.
Note: Make sure the selected mode is able to display a region of 640x400 pixels
or you will get an autoscrolling screen.
5.How to play with this program
You can turn a stone and thus make its image visible by clicking (left button
:-)) on it. Only two stones can be examined at each draw. If both stones show
the same image, the active player gets one point (score display). If the images
differ, the draw counter is incremented and it's the other player's (if there
is any other player) turn. The active player's score and draw display is
display in red letters, the inactive's in gray. After finding all matching
pairs the best players can enter their names in the highscore list. If no
player qualifies for a highscore the program just proceeds to the main menu.
The menu offers you the following choices:
ONE PLAYER/TWO PLAYERS * Toggle one and two player mode.
SOUND ON/SOUND OFF * Toggle soundeffects on/off.
COLORS * Change background and stonecolors. We provided a few
colormaps that we think reduce flickering without
flickerfixers or AGA chipset.
HIGHSCORES * Show highscores. To leave the highscore window just
click into it. There are separate lists for one and
two player modes. Only the list for the active mode
is shown. You can reset highscores by simply
deleting the file ThinkAMania.HIGH in the current and
in the S: directory.
DEFAULT * Every possible option is reset to its default setting.
NEW * A new game is started. If you want to continue your
current (not yet finished) game, press ESCAPE
instead.
QUIT * Leave program. The highscore list is saved to either
the current or the S: directory (depends on where it
was read from (default is S:)) under the name
ThinkAMania.HIGH. You should enable write access if
you like to have up to date highscores.
Furthermore you can use one keyboard command:
ESCAPE * Toggle between menu and game mode without leaving the
current game. If you only change uncritical options
(colors, sound on/off), the current game can be
continued by pressing ESCAPE again. But if you
changed the number of players, it wouldn't make any
sense to continue the current game (a single player
always has to find all pairs, so only the draw count
is considered for a highscore). In this case a new
board has to be build.
6.Changes
Versions prior to 2.99: no recorded history
Version 2.98: - added screenmode requester
(see Installation)
Version 2.99: - added possibility to discard/use/save selected screenmode
(see Installation)
- sound starts playing AFTER stone has turned now